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deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1436
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Posted - 2014.12.24 15:28:00 -
[1] - Quote
Obviously these are not going to be nerfed and everyone getting beat by them is going to lead to more and more people using them.
Is it really worth sinking to such levels of scrubbery?
I would like to say no but looking at the advantages people are gaining over everyone and the fact that CCP does not seem to care one bit says it is only a matter of time before half the people left in the game are running them. Once this happens weapon balance based on these people will only nerf the players not using them even more such as in the case of the ScR near instantly over heating on any suit besides on Amarr assault. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1436
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Posted - 2014.12.24 15:49:00 -
[2] - Quote
DeadlyAztec11 wrote:The number of pessimists in Dust is disturbing.
It is undeniable that CCP balanced the ScR based on turbo controller users. Out side of the Amarr Assault newbies don't have a chance with it. Everything they have tried to do to the combat rifle has still left turbo controller users still able to absolutely destroy anyone in their path with a little bit of strafing and some pinpoint accuracy courtesy of aim assist and their controller.
How is accepting these very clear facts pessimism? As long as these types of things are going on we may call turbo users scrubs but ultimately CCP is only increasing their advantage even more and nerfing those of us who would rather not waste money on a special controller for this game or be a loser that has to cheat at a game like Dust in the first place. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1437
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Posted - 2014.12.24 15:55:00 -
[3] - Quote
Nirwanda Vaughns wrote:I bought something called the Intensafire 2.0 when i fractured my knuckles bout 18month ago and i couldn't quite press the trigger fast enough for my CR. i've tried it several times since and they're good for a couple of wepaons but tbh just learn to feather ACR, AR, AScR ect and if you're not very good witht he TAC or ScR then just leave them be. it wont make you XOMGUBERKILLAZOFDABESTEZ and for the -ú30 i wouldn't bother. i'd rather just buy a merc or elite pack or the new profiteer pack and have something to show for it
p.s i still use it from time to time in winter when my fingers stiffen but because its adjustable i always set it to an acceptable rof and again unless you have some kinda physical restrictions its not really worth it
I know it does not give you god like powers or any of that BS. At the current rate the ScR will only be viable through turbo controller use. The overheat on any suit other than the Amarr assault is absolutely rediculous and the only explanation for it being this bad is that CCP allowed turbo controller user data into the pool thus nerfing the rest of us. I am certainly NOT screaming the ScR is UP as it is almost in a good place. The problem is that good place was not made for those of us that play the game fairly. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1438
|
Posted - 2014.12.24 17:50:00 -
[4] - Quote
Nirwanda Vaughns wrote:deezy dabest wrote:Nirwanda Vaughns wrote:I bought something called the Intensafire 2.0 when i fractured my knuckles bout 18month ago and i couldn't quite press the trigger fast enough for my CR. i've tried it several times since and they're good for a couple of wepaons but tbh just learn to feather ACR, AR, AScR ect and if you're not very good witht he TAC or ScR then just leave them be. it wont make you XOMGUBERKILLAZOFDABESTEZ and for the -ú30 i wouldn't bother. i'd rather just buy a merc or elite pack or the new profiteer pack and have something to show for it
p.s i still use it from time to time in winter when my fingers stiffen but because its adjustable i always set it to an acceptable rof and again unless you have some kinda physical restrictions its not really worth it I know it does not give you god like powers or any of that BS. At the current rate the ScR will only be viable through turbo controller use. The overheat on any suit other than the Amarr assault is absolutely rediculous and the only explanation for it being this bad is that CCP allowed turbo controller user data into the pool thus nerfing the rest of us. I am certainly NOT screaming the ScR is UP as it is almost in a good place. The problem is that good place was not made for those of us that play the game fairly. ScR kicks like a b**ch though. its ok for CQC spray and pray but for precision just use the weapon more to get comfortable with it and learn to charge a shot then follow up with a quick shot after. i've tried it with rapid fire and unless you're 5m away you're not really gonna hit that much before you over heat, even with proto amarr assault also changing heat per hsot to heat per second pretty much encourages rapid fire mods. heat per shot allows a well skilled user to take the time to aim and fire properly with it. if u want spray n pray go with the AScR as for the weapons themselves then they're fine. they cut through shields like they're supposed to and they slightly struggle with armour like they're supposed to. complaining the ScR is poor vs Armour is like complaining CR/ACR are poor vs shields... they're supopsed to be poor vs the other. if you struggle to take down armour tankers then look at getting another type of weapon and choose that if you come up against certain suit types. if i'm in a game with a bunch of caldari sentinels i don't use my Combat rifles, i change to my breach or AScR, same as if i see a lot of amarr sentinels i change to a rail or combat rifle
I never said anything about armor tankers being an issue, I agree it is in a good place on armor versus shield damage. The problem is when used on any suit besides the Amarr assault it is barely a viable weapon. This is because the overheat has been tuned to attempt to hurt modded controller users when all it did was help them. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1438
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Posted - 2014.12.24 19:08:00 -
[5] - Quote
Atiim wrote:deezy dabest wrote: It is undeniable that CCP balanced the ScR based on turbo controller users..
Interesting...CCP Rattati wrote:Turbo controllers, can be used for more than just the Scrambler, so the numbers should not be biased due to that While it is against the EULA, as an adult you're free to do purchase whatever you want but don't go around consulting others to gain a sense of justification for your actions.
I am not seeking justification at all. There is no way I would buy a modded controller for this game that we have no clue what the future holds. Every day I play Eve a little more and Dust a little less because of BS like this ruining Dust. Ultimately it is not the people using modded controllers fault, it is CCP's fault. As long as they balance based on data from these users and do not add mechanics that directly hurt those users it is only going to get worse. Randomized firing intervals under a certain amount of time to cause them to misfire and kick per shot instead of over time would be an excellent start.
I only point to the heat modifications on the ScR as an example of turbo controller users negatively impacting the users who choose not to use them. These people fall into the data that is collected for balancing and skew the data effectively causing regular users to be over nerfed. Go watch a Scrambler video using a modded controller and a video not using a modded controller and tell me which was the reason for heat build up reaching the level it did.
Saying modded controllers do not affect weapons balancing negatively is a bold faced lie. Unless you are able to identify and remove those users from the data they ARE affecting balance. Also, not all weapons are equally used by or equally benefit from modded controllers. The RR for example would gain zero benefit thanks to the charge up time while the TacAr or the combat rifle gets a massive advantage from a modded controller. |
deezy dabest
IMPERIAL SPECIAL FORCES GROUP
1622
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Posted - 2014.12.25 19:39:00 -
[6] - Quote
Bradric Banewolf wrote:postapo wastelander wrote:deezy dabest wrote:Obviously these are not going to be nerfed and everyone getting beat by them is going to lead to more and more people using them.
Is it really worth sinking to such levels of scrubbery?
I would like to say no but looking at the advantages people are gaining over everyone and the fact that CCP does not seem to care one bit says it is only a matter of time before half the people left in the game are running them. Once this happens weapon balance based on these people will only nerf the players not using them even more such as in the case of the ScR near instantly over heating on any suit besides on Amarr assault. Trying to make something more easy by cheating is ridiclous in real life. Trying to make something more easy by cheating in game is just nonsence. Can i ask you why you playing games, if you want/need to cheat? It is actually seems like someone do not have straight grown spine, if he want do something like this. Cheater in game equal cheater in life from my sight of view. It's already being done TO him, and he's considering evening the playing field. It's sad that he has to consider this, but here we are.
Exactly right.
This thread was more or less to expose people to the line of thinking that CCP is forcing people into by not only allowing modded controllers to run rampant but also making mechanics that reward the use of them even more than normal.
What CCP is doing with modded controllers is no different than if baseball started allowing steroids. Pitchers would throw faster, batters would hit harder, hits would be fielded faster, runners would get to base quicker, and so on. Ultimately the guys that would be screwed are the ones that do not want to risk destroying their body with drugs. This comparison may be a little over board but the concept is the same. This has already started thanks to modded controllers affecting mechanics, RoF, and overall DPS.
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